News & Game Changes

2026-07-23 Suspected Nerf of Fishing

Reports indicate that fishing has been significantly nerfed without announcement. Lower drop-rates of high-value fish are reported, with some top-tier fishers reporting as little as 20k/hour in value.

Changelog

2026-07-21 v0.1 - Initial build, optimization and bug squashing

New Content: Added Locations, Black Markets, and Crafting reference data, including a materials list and quantity calculator for crafting recipes Items and black market goods now show their weight Added a temporary Drugs reference page covering Heroin/Cocaine/Crack/XTC production chains (data is unverified and will be rebuilt once confirmed in-game) Fishing Calculator: Fish now show Min/Max/Average value, with average used in all earnings calculations New leveling panel: enter your XP to see your level, get gear automatically recommended for your level (one-click apply), and see a live "time to next level" estimate Fish can now be sorted by Name, Value, or Level Fixed: recommended gear was suggesting the weakest option even at high levels — it now correctly picks the best gear you've actually unlocked Fixed: the timer stopped counting while the browser window was minimized Fixed: entering certain XP values showed the wrong level Dashboard: Added a Changelog section (this!), a Roadmap of upcoming features, and a Feedback form for comments, suggestions, and bug reports Site-Wide: Increased text size for better readability on large monitors Reorganized the navigation bar and fixed it being unreadable on phones Several pages now use more of the screen width, and Crafting got a search box and wider layout

Roadmap

StatusPriorityPlan
In ProgressHigh
Location Tracker enhancements

Implement an interactive map that allows you to more easily locate/navigate to specific resources.

In ProgressHigh
Crafting profit calculator

Implement a "what's the cheapest way to craft X" or "most profitable recipe right now" calculator, along with a means to calculate crafting cost based on player market data.

PlannedMedium
Player Market Data

Implement a means of tracking player "pricing" for commonly purchased and/or traded materials and items.

PlannedMedium
Session history analytics

Provide the ability to aggregate views (best $/hr session, total lifetime XP/value, trend over time)

PlannedMedium
Mobile site optimization

Further optimize the mobile view of the tooling in order to make it usable in multiple forms.

PlannedMedium
Global Search and Filtering

Implement the ability to search across the entire site to locate specific information without first accessing the tracker related to it.

Feedback

Have a comment, suggestion, or bug to report? Let us know below.

Site under active development - All information may update/change at any time to reflect the current state of the game. There may be some delay between changes made in-game and updates to the site.